Monday, June 6, 2016

Virtual reality education is the concept of subversion is fried

Lei feng's network: this paper consists of food for @ compiled since the Virtual reality:could it revolutionise Times Higher Education higher education? (the virtual reality: can subvert higher education? ), The original author: David Matthews.

Virtual reality education, is the concept of subversion is fried?

2011 of the player's first published novel (of the Ready Player One), is probably the most popular virtual reality (VR) as a theme in the novel: in 2044 barren outskirts of Oklahoma, the protagonist Wade Watts on a cramped mobile home while searching for food while also evading murderers such as dangerous. However, while he was living in a dystopian future country, but to a certain extent, juvenile education to Wade any young people better than they are today.

Virtual reality education, is the concept of subversion is fried?

This main because he can free even into a name for OASIS of by Mania sought after of Super reality virtual world in the, Wade in a by virtual of school attended, in there, teacher led he of class participate in one field incredible of field study: they can into human of heart see heart is how will blood transmission to body each place of; they witnessed archaeological home how found tut (Egypt of one Pharaoh) of graves ; Or they stand on the satellites of Jupiter as a volcano-like surface to observe the planet's great red spot. His teacher is also linked to the virtual world, they are positive, in large part because they can effectively prevent the silent student profile fall into bad habits.

A long time, the concept of VR were more akin to science fiction. But in recent years, with several consumption level head wearing display available, these helmet has enough advanced and can reached confused user let they believes himself has came to another world of point has--or with this industry of terms,, "exists sense" has quite strongly, compared 90 generation of some early VR helmet for, now of helmet also greatly reduce has head wearing display brings of Vertigo sense and nausea sense.

At first, these head-mounted display (varies considerably, from the most basic tray models to smartphones, support, gaming support as well as computer support million suit), seems destined to be used in games, virtual cinema and yellow movie entertainment. But there are still many institutions in the exploration of these VR equipment and how to use VR technology to teaching.

VR is the most obvious application in education like engineering or architectural subjects on the helmet student design virtual buildings and is ready for operation. Associate Professor at Penn State University College of engineering, Conrad Tucker have begun to use the money to set up a virtual lab, where students can practice with their hands grab, rotate, and stitching the virtual objects.

Virtual reality education, is the concept of subversion is fried? Virtual reality education, is the concept of subversion is fried?

Tucker told reporters that their goal now is able to reproduce every detail, including the screws, students just like in real life with a screwdriver and a hammer. Disney iPhone 5s case

At present, can fully mimic the real world even the bodies fall to the ground real interaction with the ground can embody technology has been realized, according to Tucker's words, thanks to the rapid development of the gaming industry. Now people can easily use virtual objects assemble into a car and exactly as in the virtual world the true laws of physics make it run.

Tucker is more concerned in the present question is: whether students learned in the VR environment than in an ordinary classroom to learn more, or because there is no actual interaction will weaken in an ordinary classroom can develop other skills such as teamwork skills?

Next-generation VR helmets only just on the market heat up, schools don't have access to this new technology for too long. According to a 2014 United States report of the Faculty of education, University of Texas, students in schools teaching in immersive virtual environments can learn better.

Also in 2014, Canada's British Colombia University had a full class of VR. This VR class by a name for VR Chat of application rendering, five bit students get has Oculus Rift early of helmet, they sat in a between virtual of classroom in the, see with a virtual of legal teacher brings one lecture (the teacher of action all by camera capture, on like he in real of class in the as, but "he" of action apparently some funny), teacher Lecture with of of slide also will displayed in virtual legal teacher of behind of virtual screen Shang.

Virtual reality education, is the concept of subversion is fried? Virtual reality education, is the concept of subversion is fried?

Students on this is still at an experimental stage teaching model responses obtained are mostly positive, and believe it is an effective way of teaching. However, this VR teaching there is a big problem, because the student is always wearing a helmet, they are unable to take notes in a real environment.

Virtual environment can help students better learning content, "being able to mobilize your brain more active ... ... No longer is a single channel (senses). "Dassault Syst è MES (European 3D modeling company) Director of Xavier Fouger said. Fouger consider whether vision-led, or auditory or tactile-dominant students, learning can best play in a virtual environment.

Dassault Syst è MES company has constructed a Normandy built "Mulberry harbour", and Harvard University to create an ancient Egypt Giza Plains of the 3D model. Students can excavate the monuments the archaeologists brought photographs and sketched reconstruction, to glimpse has now been unable to personally arrive in ancient Egypt Tomb.

Virtual reality education, is the concept of subversion is fried?

But in the area of the Humanities (such as language, history and other disciplines) using VR technology, engineering, is more limited and more contested. From the source, humanities students spend most of the time in text analysis, yet can't imagine VR technology to read Beowulf (documented one of the earliest United Kingdom literature) had any additional meaning.

Meanwhile, the risk of misleading users of VR technology, an art history teacher Glenn Gunhouse at Georgia State University, said: "for example, we are rebuilding a lost monument might give users the illusion of ancient buildings exist, but the virtual reconstruction is only the model. "The teacher has built an ancient Egypt tomb of relics, Mona virtual models, students through the Oculus Rift into the monument, in order to avoid misleading Gunhouse toggle button is set in the model, by occlusion and suggests ways for students to clearly distinguish those who reconstructed part of the.

Gunhouse hope to give the whole computer labs are equipped with Rifts, but no small expense – helmets and helmet a high-end computer down less 1700 pounds (about 16000RMB), but the Tucker thinks the costs for students is still very much worth it.

However, for now, VR's future still depends on the game's development, rather than in the application of teaching. "I hope VR would not become out-of-date", Tucker said, "if it was disappointed by the entertainment industry, then it will lose the right to speak on education, it's going to be a huge regret. "

Despite the use of virtual reality in education has been very wide range, but journalists have access to people, no one thinks that VR can replace the real campus, although the protagonist in the novel the player's first, is based entirely on the campus of VR will be achieved. But anyway, University of VR technology is able to help optimize space utilization, left really needs to use real lab scenario, "as some repeated physical experiment can be done in the virtual reality. "Tucker says.

Of course here before going back to the problem: students in a VR environment will lose some real educational opportunities for interpersonal communication. Tucker points out that students did not spend most of his time in the classroom, but rather spent on other training of, such as social networking and the like, and Gunhouse is considered in VR will one day there is a real social experience.

"In online, I with people chat or make friends not think has what obstacles," players first, in the of hero Wade so said, however in real life in the, "I is is a special shy easy embarrassing of children, nothing confidence more alone what social capacity, probably is I will childhood most time are spent in has OASIS (book in the of virtual reality online game) Shang of consequences one of. "

@ Eat: recommended this article is repeatedly mentioned in the novels of the player's first (Ready Player One), known as the best VR predicted, in fact, is addicted to the game dead voice of YY House Ah! The novel in 2018 will be moved to the big screen by Director Steven Spielberg, is the hero of the x-men: Apocalypse of "laser eye" Taiyi·xielidan! Disney case

This article by an authorized Lei Feng Xin canteen network (search for "Lei feng's network", public interest) published without permission prohibited reprint.

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