"Article summary" getting attention at the TechCrunch China2015, experience and rave publicly. Free by media as the world's first virtual reality virtual reality treadmill, by KAT KAT WALK,7 from the team 13th in United States chip started on the website Kickstarter, and success on the first day raised $ 40,000.
When it comes to virtual reality, virtual reality company Oculus Rift is $ 2 billion acquisition by Facebook, to SONY to launch MORPHEUS virtual reality helmet to HTC with the VALVE to create VIVE LIGHTHOUSE and head mounted display solutions. Have read all over the world, virtual reality is a doubt to technology development.
In the capital with the help of virtual reality in the country is developing rapidly, but there is no denying that as a whole presents an atmosphere of impatience, everyone seems to want to take the opportunity to get on a fast money, obviously excessively biased output and capital equipment, input-output-the serious imbalance in the industry chain. But that doesn't mean home not sink down to product teams, KAT is a member. KAT WALK the team completely independent research and development of virtual reality treadmill equipment.
What is a virtual reality treadmill?
Famous TECH IN ASIA in international science and technology media reports KAT WALK gives his answer: sitting on the sofa wearing a head-mounted display hand like a fool: YY? Stand HIGH!
- "This VR treadmill gets you out of your seat."
Virtual reality to the platform for action, also known as the virtual reality treadmill. It broke the limit of virtual and real space, allows users in the real minimum space to achieve unlimited actions in the virtual world, and maps the real motion of the users into a virtual environment. In other words, it keeps you in your living room, and enjoy the exciting experience of riding war and travel into space.
Know God, members of the TVR Gouki says:
Running machine has may solution VR by faced of two problem, a is can ease part user of Halo moving problem, because may through produced "body in mobile" of feel and ease "eye started not moving" of information differences; another aspects is tie other body sense equipment, achieved or gradually near VR of eventually concept, also that is let people completely immersion environment, get completely of feedback, including but not limited to Visual hearing smell, also has other such as gravity, balance, mobile of feel. M & M'S iPhone 5 Case
Pang Chen, founder of KATVR tells us that KAT WALK through using the built-in and wearable sensors, users can use real motion-control game characters, such as walking, running, jumping, back, squatting, waiting for action. Its field of application is very wide, can be applied to any scenario that requires walking, allows users to have a truly immersive experience. Using this new device, can greatly reduce the required in the original reality site costs, time, and human and material resources, value and market value is very large.
Game
Virtual showings
Virtual showroom
Virtual Museum
Animated scene walkthrough
E-sports
See here, seems to have a sense of childhood dreams were realized, the original virtual reality, and so close to us.
Such an interesting product, domestic done?
In fact KAT WALK was the second United States company Virtuix Omni and Austria after the company Cyberith Virtualizer, listed third in the world, is the only virtual reality omnidirectional treadmill. The superior goal was $ 100,000, the first batch of the people involved in raising $ 599 price, shipped on the Kickstarter to raise the platform received the world's first qualification, the final retail price has yet to be published, but raising prices will be lower than the retail price in the future. This to create "free" virtual reality treadmill, is expected in December to enter mass production, shipment and Oculus Rift consumer version is expected at about the same time.
Chip promo:
Raise page:
www.kickstarter.com/projects/katvr/kat-walk-a-new-virtual-reality-locomotion-device M & M'S iPhone 5 Case
As the world's third section, the difference between it and the two other foreign products where?
Vertical media abroad VRFOCUS said – "bound are not like other similar products, the KAT WALK is a treadmill with no ring! "
- "Unlike other omni-directional treadmills the Kat Walk doesn't have a ring around the waist which can feel restrictive"
In order to read this sentence, we have to study carefully a virtual reality treadmill products. We find here said the "circle", used by other similar products is a fixed waist waist loop.
OMNI
CYBERITH
After reading the picture, we immediately understand what is "bound" and "circles".
Pang Chen answers from a professional perspective we, KAT WALK the reason for this is because, for virtual reality, immersion and freedom are essential, and if the design of the device itself cause the arm to lay down instead of up in the air, or adaptation to the human body there are extremely limited.
When used with a head-mounted display, is unable to see the reality, then if your arms and legs around a rigid device, there is a security risk. So KAT WALK innovative independent support structures and open design, space and human activity support structure, no device blocking and binding around the body, the real liberation of your limbs, minimizes the action limits of the users, so that users can make a real shoot, hack, wave, Sprint and other significant action.
In addition, we also see OMNI media in the exhibition experience of, seems to be showing some very strange postures.
Pang Chen tells us that when people walking in the nature, friction force is needed to move forward and keep your balance. So if very low friction coefficient of programmes, like walking on smooth ice surface, is extremely difficult to maintain balance. KAT WALK non-smooth surface, produced by the constant rolling friction force when the walk is complete curve and displacement, it is wonderful to walk on normal roads instead of sliding on the ice. Normal friction more likely in balance, which will greatly reduce learning costs, so that everyone can easily use the KAT WALK.
Remove the waist loop and columns, will be not safe?
VR REPORTER says KAT WALK in order to live free and safe virtual reality gaming experience.
VR REPORTER – "KAT WALK aims to provide a strain-free movement and risk-free VR gaming experience!"
Has 12 virtual reality simulation technology research experience of KAT CTO Wang Bo answered we, KAT WALK not only is simple to removed support column and outside waist ring, to achieved good of walking experience and guarantee security, KAT WALK of unique design can in using who forward Shi provides stable of support force, also can limit body activities of security range and has back in the function, in guarantee using who security of premise Xia corrected using who in virtual environment in the walking brings of location offset, To further enhance the safety of users and the sense of balance.
In addition to the universal flooring technology programme is evident--the most difficult commercial and expensive programme KAT's programme is based on the Omni would improve and enhance, unless the head tube, obviously a better proposal.
We have a free, virtual reality treadmill innovation programme is a very good thing. As Lei feng's network had said in an article,
"When a person is very hard when you do one thing, it's hard to doubt his sincerity. "
At the moment, KAT was raised on Kickstarter, you can click on the link for support.
www.kickstarter.com/projects/katvr/kat-walk-a-new-virtual-reality-locomotion-device
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